Tabuada na Fazenda
Professional

Tabuada na Fazenda

Educational Math Game for Kids

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Career Debut & Development

Tabuada na Fazenda marks the beginning of my professional career as a Unity Developer. It was developed to transform math learning into an engaging experience for public schools. As my first major delivery , I was responsible for the full lifecycle of the gameplay programming. I prototyped and implemented multiple distinct minigames , creating a variety of mechanics that kept children engaged while managing the farm simulation loop.

Implementation Highlights

Minigame Architecture

Developed diverse gameplay loops (planting, harvesting, caring for animals) tied to math problems.

Professional Foundation

The project where I established my coding standards and learned to optimize Unity for mobile devices.

Classroom Ready

Optimized for low-end tablets used as official didactic material in classrooms.

Progressive Difficulty

Algorithms that adjust calculation complexity based on user performance.

Metrics

client Instituto Alfa e Beto
platform Android Tablets
content Multiple Math Minigames
role Unity Developer

Tech Stack

Unity C# Android Educational Games Gamification
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