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Unity Multiplayer Developer

Holocards

Apr 2021 - Nov 2021
Photon (PUN) Multiplayer Architecture Open World Mobile Optimization

Served as the Multiplayer Architect for an Open World Mobile Social Hub (Startup Rio), engineering the core networking layer.

The technical challenge was to build a continuous “Cyberverse” where social exploration and active gameplay coexisted in the same shared space, without loading screens or instanced separation.

Key Achievements: